Monster Tower

A fast-paced 2D platformer action game featuring two formidable bosses in this release. Players must battle through enemies one by one, mastering strategic item combinations to survive.

Enter: game entry

B: open the bag

F: enter the gate

Q/E: Select toggles

Keyboard

  • A, D - Move
  • Left Mouse - Attack
  • Right Mouse - Defend
  • B - Bag / Interaction
  • Shift - Dash
  • R - Drink
  • Esc - Setting
  • Space - Jump

Controller

  • left stick - Move
  • X - Attack
  • Left Trigger - Defend
  • Select - Bag
  • Left Shoulder - Dash
  • Y - Drink
  • Start - Setting
  • A - Jump
  • F - Interaction

The game supports two language: Chinese and English

Gameplay Mechanics 

 Your arsenal contains mystical rings and deadly Magic Potions. Experiment with individual use or craft clever synergies between them to unleash devastating effects against your foes.

Lore 

 Legends speak of a cursed spire piercing the heavens - the Monster Tower. Perpetually shrouded in blood-crimson clouds formed from the coagulated essence of fallen warriors, this accursed edifice houses unspeakable horrors. A lone guardian eternally patrols its gates, containing the abominations within to protect humanity from their wrath.

Your Quest 

 You are a battle-worn samurai, once renowned across realms for your peerless blade mastery. Though age has dimmed your legend, an unfulfilled oath burns brighter than ever: to locate the fabled tower and purge its monstrous inhabitants. Decades of rigorous training have forged your skills to unparalleled heights, masking frailty with lethal precision.

The tower now looms before you - a crucible of carnage where glory and oblivion intertwine. Let your blade carve a saga worthy of the samurai code: vanquish every abomination... or etch your final stand into the tower's blood-soaked annals.

Twitter: @RussellXin59311

Mail: russell.xin@yahoo.com

Published 2 days ago
StatusIn development
PlatformsHTML5
AuthorRussell
GenreAction, Adventure
Made withUnity
Tags2D, Boss battle, Dark, Pixel Art, Prototype, Unity

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